So after last weekend’s conference, I came away with two things: one, sickness, two the idea of responsive web design for ComsoViking.
That’s always been a concern of mine: I want people to play the game. I have friends who have iOS devices, I own an android, and another who owns a Windows phone. That’s looking at three different platforms, plus of course the native Java I’m programming in to get the concepts down flat.
That’s a lot of GUI bullshit to get it t work.
Then, it occurred to me again (I saw again because I had thought of this before, but not thoroughly enough), why not program it for a browser? Technically it’s workable. The connections to the SQL database through PHP would work fine. Layout and interaction could be handled by html. Everything is handled via Menus. The biggest hang up would be to figure out how to use the “back” button, but if done right, that’s less of a concern.
The biggest advantage: 100% compatibility among any platform, including internet TV. No need to figure out how to do something in four different aspects: design a responsive site that works with the PHP, most of the hard work is happening server-side, and the game is good to go.
Even the plan to offer it in two forms would work: one for free, the second (which is at least double the exploration, more ships, more options) could be subscription.
So. We’ll see how it goes. I’ve got to get off my butt and do something with it once I feel better, the first couple images came in and things are looking sweet and awesome. Good times, good times!